AI Insights · Timothy · January 2025
Performance of Top Shopping Games on Unified Platform in Australia Q4 2024
Explore the trends in downloads, revenue, and active users for the top shopping games in Australia during Q4 2024, based on Sensor Tower data.
In the fourth quarter of 2024, the top shopping games on a unified platform in Australia showcased varied performance trends across downloads, revenue, and active users. Sensor Tower provides the following insights:
My Supermarket Simulator 3D by Game District LLC saw a peak in weekly revenue at about $24.6K in late October, followed by a gradual decline to $5K by the end of December. Downloads started strong at approximately 29K per week but dipped significantly, closing the year at around 9.5K. Active users mirrored this trend, dropping from 60.8K to 39.7K over the quarter.
Goods Puzzle: Sort Challenge from ONESOFT GLOBAL PTE. LTD. experienced a steady increase in revenue, climbing to $15.3K in the last week of December. Downloads fluctuated, reaching a high of 11.5K. The game maintained a healthy rise in active users, ending the quarter at 29.4K.
Supermarket Work Simulator 3D by SVC Games Inc. had no revenue throughout the quarter. Downloads dropped from 8.7K to under 1K, while active users remained relatively stable, fluctuating slightly around 15K.
Hypermarket 3D: Store Cashier by Sunday.gg also reported no revenue. Downloads decreased from 3.2K to just below 2.5K, yet active users showed resilience, increasing to 20.9K by the end of December.
Finally, Goods Sort Master Triple Match from Hong Hai Wu Xian Technology Development Co., Ltd. had minimal revenue, peaking at $331 in the final week. Downloads were modest, ending at 1.3K, while active users saw a slight increase, reaching 11.8K.
These insights provide a snapshot of the dynamic market trends in the shopping games category. For more detailed data and analysis, visit Sensor Tower.